You can discover more about a person in an hour of play than in a year of conversation –Plato From the beginning of the year, the Praxis cohort recognized ‘play’ as one of the key aspects of the Ivanhoe experience. Yet, how does play shape Ivanhoe? What are the effects of this play? In previous years,…. Continue reading “Can Ivanhoe facilitate playful learning both in and out of the classroom?”.
Introduction to Omeka Wednesday, January 28 10:00 am–11:30 am · Alderman Library, Room 421 Omeka is a simple, free, web publishing system developed at the Roy Rosensweig Center for History and New Media at George Mason University. It was specifically built to enable scholars, archives, libraries, museums, and independent researchers to create online exhibits of…. Continue reading “Spring 2015 Makerspace Workshops”.
Circuit boards, breadboards, digital inputs/output pins, analog outputs – “physical computing” can be an intimidating prospect for people with no experience. As a person with almost no experience, I know these apprehensions first-hand. Learning a new vocabulary, basic electronics, even basic programming? Ah! I’m writing from my own experience with Arduino to say this: getting…. Continue reading “Getting “under the hood” with Arduino”.
All sessions are one hour and assume attendees have no previous experience using GIS. Sessions will be hands-on with step-by-step tutorials with expert assistance. All sessions, except where noted, will be taught on Wednesdays from 1PM to 2PM in the Alderman Electronic Classroom, ALD 421 (adjacent to the Scholars’ Lab) and are free to attend…. Continue reading “Spring 2015 Scholars’ Lab GIS Workshop Series”.
Remaking Victorian Miniatures: The Speculative Stitches between 2D and 3D In both digital humanities and popular culture, there is a rapidly growing interest in big data. How not to read a million books? How to wrangle petabytes of data? How to discover and express patterns across thousands of images? Frequently, this research is framed as…. Continue reading “Podcast: Jentery Sayers on Remaking the Past”.
Over the past two weeks, I’ve been pair programming with Eric. Together, we’ve been building out a suite of acceptance tests for Ivanhoe to provide a basic check on critical, user-facing functionality as we refactor parts of the codebase. While learning to write basic tests has been relatively straightfoward for me, due to the natural…. Continue reading “Troubleshooting Acceptance Testing in RSpec and Capybara”.
We were pleased—and perhaps a bit surprised—that we completed our Praxis Charter so painlessly. It was both a test run to see how effectively we could work together as a new team and an opportunity to synthesize our many divergent ideas and goals for this experience. In terms of our work dynamic, we were quickly…. Continue reading “Playing with toast: Our first Ivanhoe game”.
Finding Faultlines: An Approach to Humanistic Design Historically we know that many new technologies have inherited parts from prior technologies. The skateboard remediated the surfboard; the camera pilfered from the gun; the telephone harvested batteries and wires from the telegraph; and early models of the phonograph borrowed the treadle mechanism of the sewing machine. In…. Continue reading “Podcast: Kari Kraus on Humanistic Design”.
It’s a busy time around the Praxis Lab. At the moment our attention is divided between conceptual thought on the future of Ivanhoe, and practical education in the basic tools we’re going to need to carry out any of our concepts—plus, of course, the little external distractions of classes, comprehensive exams, job applications, etc. As…. Continue reading “Steps Taken”.
A couple of weeks ago, Jeremy and the rest of the Scholars’ Lab staff helped us learn the basics of HTML, CSS, and Git. Then I promptly forgot them. Then, with wonderfully patient help from the staff, I remembered them, only to forget them again. After putting my limited HTML and CSS knowledge to good…. Continue reading “On Not Knowing What I’m Doing”.
- Can Ivanhoe facilitate playful learning both in and out of the classroom?
- Spring 2015 Makerspace Workshops
- Getting “under the hood” with Arduino
- Spring 2015 Scholars’ Lab GIS Workshop Series
- Podcast: Jentery Sayers on Remaking the Past
- Troubleshooting Acceptance Testing in RSpec and Capybara
- Playing with toast: Our first Ivanhoe game
- Podcast: Kari Kraus on Humanistic Design
- Steps Taken
- On Not Knowing What I’m Doing