Welcome, Alison Booth!

We have some big news! The Scholars’ Lab is thrilled to welcome Alison Booth as our new academic director! Professor Alison Booth, a Department of English faculty member and a preeminent scholar of digital humanities, has been appointed academic director of the University of Virginia’s Scholars’ Lab, Arts & Sciences Dean Ian Baucom and Dean…. Continue reading “Welcome, Alison Booth!”.

Bigger nozzles, faster printing

This week at the SLab Makerspace, we’ve been experimenting with faster 3D printing at lowering resolutions with larger extruder nozzles. The diameter of the standard Ultimaker 2 nozzle/block assembly is 0.4mm. When we recently installed Anders Olsson’s upgraded heater block (after the stock thermocouple end came off inside of our OEM heater block), we gained the ability to…. Continue reading “Bigger nozzles, faster printing”.

Apply for 2016-2017 Graduate Fellowship in Digital Humanities

The Scholars’ Lab is proud to announce that applications for our prestigious Graduate Fellowship in the Digital Humanities are being accepted for the 2016-2017 academic year. Applications are due February 26, 2016. The fellowship supports ABD graduate students doing innovative work in the digital humanities at the University of Virginia. The Scholars’ Lab offers Grad…. Continue reading “Apply for 2016-2017 Graduate Fellowship in Digital Humanities”.

Ready for Praxis? Apply by February 26 for the 2016-2017 cohort

UVa grad students! Apply by February 26 for a unique, funded opportunity to work with an interdisciplinary group of your peers, learning digital humanities skills from the experts, and collaboratively designing and executing an innovative digital project. The 2015-2016 Praxis cohort is in full swing, thanks to a generous support by UVa Library and GSAS.…. Continue reading “Ready for Praxis? Apply by February 26 for the 2016-2017 cohort”.

Working with D3, Part 2

When did I eat all those candies? This second visualization will answer the above question, and also which candies I ate. This visualization will show each day, and within each day it will show the time period that I had candy, and an image of the candy will designate what kind of candy, and how…. Continue reading “Working with D3, Part 2”.

Working with D3, Part One.

Track-n-Treat Halloween is great. Free candy. And I have six kids to go out and get it for me. I cull some of the finest chocolates from their bags after trick-or-treating and enjoy them throughout the next week. We usually eat everything within a week… This year I decided to track how much candy I…. Continue reading “Working with D3, Part One.”.

Learning to Use 3D Printers for the Digital Humanities

As someone who was primarily educated as a humanist and has also worked on projects involving data, I have experience in courageously facing the steep curve of learning new technologies. Curious about both the arts and the sciences and seeing where the two can enhance each other to assist in better, more critical thinking, I…. Continue reading “Learning to Use 3D Printers for the Digital Humanities”.

Classical Archaeology and the Makerspace

A few weeks ago, R. Benjamin Gorham, a Ph.D. candidate in Classical Art & Archaeology at the University of Virginia, visited the Makerspace for a consultation on photogrammetry and 3D printing. Ben has been using GIS, drones, and photogrammetry during his summer excavations in Morgantina, Sicily and wanted to experiment with 3D printing his models.…. Continue reading “Classical Archaeology and the Makerspace”.

Reflections on a Year of DH Mentoring

[Cross-posted on the Digital Humanities at Washington and Lee University blog] This year I am working with Eric Rochester on a fellowship project that has me learning natural language processing (NLP), the application of computational methods to human languages. We’re adapting these techniques to study quotation marks in the novels of Virginia Woolf (read more about the project here). We…. Continue reading “Reflections on a Year of DH Mentoring”.

The Ghost in the Graph: A Recap on Time, Things, and Entanglement

[This post is the protein-rich version of a series of related posts from our Praxis site, with fresh reflections on the process and product now that I’m done. If you want to see originals, check out the project idea, the data itself as I recorded it, a first attempt at a visualization, and a second…. Continue reading “The Ghost in the Graph: A Recap on Time, Things, and Entanglement”.