When I wasn’t working as a Praxis fellow this year, I taught first-year writing. In the class, we tackled the course subject—ghost stories—through a variety of topical lenses, looking at horror stories and films, web comics, and ghost hunting TV shows. Although the course focused on argumentative writing, at the students’ request, I ended up…. Continue reading “Ivanhoe and Imaginative Analysis”.
“Go, litel boke, go, litel myn tragedye,” cries Chaucer at the close of his Troilus and Criseyde. As he hands his book off to the vicissitudes of manuscript production—memorably evoked in his poem to Adam Scriveyn—the persistent fear that scribes may “miswrite the” or “mysmetre” the work troubles the poet’s mind. Iteration is a problem.…. Continue reading ““Go litel boke!””.
On Tuesday, we launched Ivanhoe 1.0. As Scott noted yesterday, much of the PHP which drives our Ivanhoe WordPress theme is the product of our many hours spent in the Scholars’ Lab pair-programming. Now that Ivanhoe 1.0 is out in the world, Scott and I have settled down to tackle the next feature: fluffy tree.…. Continue reading “Fluffy Tree: The Future of Ivanhoe”.
As I mentioned previously, any Ivanhoe game can be played on any topic. Being interdisciplinary ourselves (Classical Archaeology, English, Religious Studies, and Sociology), our group has naturally tended toward interdisciplinary games: the suffragette journalism game, the Elgin Marbles debate game, a sci-fi game, etc. We all had a great time on these games, and I…. Continue reading “An Ivanhoe example and guidelines for getting started”.
Yesterday at 1PM we launched Ivanhoe 1.0. We are excited about our progress and hope you can take some time to download the theme to your own WordPress accounts. We have made documentation readily available for those new to Ivanhoe and we hope users will add to this space (via GitHub) so that we can continue to create…. Continue reading “All systems go! (we think…)”.
The Scholars’ Lab Praxis Fellows are thrilled to announce the beta release of the Ivanhoe Game! Ivanhoe is a collaborative role-playing game in which players make critical interventions in a text, cultural object, or topic to help them learn. Ivanhoe is about connecting ideas, crafting new interpretations, and inspiring creative scholarship. The Ivanhoe Game is…. Continue reading “Connect, Create, Inspire: the Ivanhoe Game returns!”.
Yesterday we celebrated the Day of DH by preparing for internal testing of the Ivanhoe Game WP Theme. The entire team is now scurrying to make some finishing touches to the theme, info site, and documentation before our testers begin their games. Development has been working to stabilize roles and the role journal features, and…. Continue reading “(Digest #6) Announcing the Ivanhoe Information Website and Beginning of Testing”.
In preparation for our launch, Stephanie and I spent some time documenting Ivanhoe to help users navigate our site. For inspiration we visited Neatline’s website because we felt that their documentation process was spectacular! Doing this was much more difficult than anticipated because I was trying to see the game from a person who had never…. Continue reading “Documenting Ivanhoe”.
Recently, Bethany shared a twitter conversation about why “Praxis Program Team” has been listed among the authors of publications and presentations on Prism. As a member of the 2013-14 Praxis cohort, I can attest to the fact that we haven’t yet given as much thought to the question of publication and presentation as previous years…. Continue reading “All Together Now”.
It has been a couple weeks since my last digest, but as you can see from other posts, the Praxis goings-on are many! Development scurries to fix the multitude of bugs that seem to keep crawling out of the WordPress woodwork, while Design continues to apply CSS, SASS, and SUSY to bring our vision of…. Continue reading “(Digest #5) More Reflections on Project Management”.
- Fair Use, DH, and the Kardashians
- If You Want to Master Something, Teach it: Digital Humanities and the ‘Aha!’ Moment
- Topic Modeling Twitter
- “Gothic DH” at Washington and Lee
- In, Out, Across, With: Collaborative Education and Digital Humanities (Job Talk for Head of Graduate Programs)
- Disrupt the Humanities? (Managing Director job talk)
- Amanda Visconti Is Our New Managing Director
- Brandon Walsh is our New Head of Graduate Programs, starting April 24, 2017
- Over the Moon and Down to Earth: Scholars’ Lab versions of space
- Why Study Popular Culture? Why Study the Kardashians?