We’re pleased to announce that applications are open for a 2-day, NEH-funded symposium and summit to be held at the Scholars’ Lab this November 4th and 5th. “Speaking in Code” will bring together a small cohort of accomplished digital humanities software developers. Together, we will give voice to what is almost always tacitly expressed in DH…. Continue reading “Speaking in Code”.
For the month of December, I’m going to be heads-down on NeatlineFeatures (project page; Github). This is an Omeka plugin that lets people associate geo-spatial metadata with Omeka items by drawing on a map. Before I started coding, I wanted to make sure I knew what I was doing, so I wrote a few user…. Continue reading “Acceptance Testing for Omeka Plugins”.
This is a set of instructions for configuring Vim for the Praxis Program. Most of it will only apply to Windows, but I’ve included some notes for any UNIX-like system (LINUX or Mac) at the bottom. Windows The bulk of this is just downloading and installing things that aren’t included by Windows or by the…. Continue reading “Vim Config (and Windows)”.
Yesterday, I was fortunate to be invited by Andrew Stauffer and Bethany Nowviskie to present at their Rare Book School course, Digitizing the Historical Record. I talked about Linked Open Data (LOD), and afterward, Dana Wheeles talked about the NINES project and how they use RDF and LOD. I tried to present a gentle, mostly…. Continue reading “Introduction to Linked Open Data at Rare Book School”.
As part of our ongoing efforts on our Neatline grant, we needed to include a way of displaying temporal information and interacting with other data stored in Omeka. Just about the time we were starting to write this code, CHNM announced their Plugin Rush which pays an honorarium to give folks some incentive to pitch in and develop a plugin or two. Since we were going to develop the plugin anyway, we’re donating this back to the Omeka project, but we thought this might be a good opportunity to talk a little more about the development cycle for Omeka plugins, and hopefully inspire others to get involved.
- Podcast: Jentery Sayers on Remaking the Past
- Troubleshooting Acceptance Testing in RSpec and Capybara
- Playing with toast: Our first Ivanhoe game
- Podcast: Kari Kraus on Humanistic Design
- Steps Taken
- On Not Knowing What I’m Doing
- Rules and Flexibility: Learning from Games for Ivanhoe
- Come explore the Makerspace!
- Minard + Napoleon + Neatline
- Bonjour! Je m’appelle Julia.