Digital Humanities

Teaching Archaeology of the Middle East in the Time of Daesh: the Merits of Incorporating Allahyari’s “Material Speculation” with 3D Printing

Cross-posted on my personal blog. Anthropology Ph.D. Candidate Sue Ann McCarty frequently visits the Makerspace to print archaeological artifacts. Over multiple conversations, we’ve discovered that we share a similar passion for 3D modeling and printing in the classroom. Sue Ann recently applied her research to a course she taught at James Madison University, and I…. Continue reading “Teaching Archaeology of the Middle East in the Time of Daesh: the Merits of Incorporating Allahyari’s “Material Speculation” with 3D Printing”.

3D Printing in the Classroom: Course Assignments and the Makerspace

Cross-posted on my personal blog.  During the first week of the spring semester, the Makerspace was a flurry of activity, our Ultimaker 2 printing feverishly throughout the day. Groups of students came in and out, selecting and slicing models, checking on their 3D prints, and assembling different components. This week marked the beginning of a…. Continue reading “3D Printing in the Classroom: Course Assignments and the Makerspace”.

Welcome, Alison Booth!

We have some big news! The Scholars’ Lab is thrilled to welcome Alison Booth as our new academic director! Professor Alison Booth, a Department of English faculty member and a preeminent scholar of digital humanities, has been appointed academic director of the University of Virginia’s Scholars’ Lab, Arts & Sciences Dean Ian Baucom and Dean…. Continue reading “Welcome, Alison Booth!”.

Apply for 2016-2017 Graduate Fellowship in Digital Humanities

The Scholars’ Lab is proud to announce that applications for our prestigious Graduate Fellowship in the Digital Humanities are being accepted for the 2016-2017 academic year. Applications are due February 26, 2016. The fellowship supports ABD graduate students doing innovative work in the digital humanities at the University of Virginia. The Scholars’ Lab offers Grad…. Continue reading “Apply for 2016-2017 Graduate Fellowship in Digital Humanities”.

Ready for Praxis? Apply by February 26 for the 2016-2017 cohort

UVa grad students! Apply by February 26 for a unique, funded opportunity to work with an interdisciplinary group of your peers, learning digital humanities skills from the experts, and collaboratively designing and executing an innovative digital project. The 2015-2016 Praxis cohort is in full swing, thanks to a generous support by UVa Library and GSAS.…. Continue reading “Ready for Praxis? Apply by February 26 for the 2016-2017 cohort”.

Learning to Use 3D Printers for the Digital Humanities

As someone who was primarily educated as a humanist and has also worked on projects involving data, I have experience in courageously facing the steep curve of learning new technologies. Curious about both the arts and the sciences and seeing where the two can enhance each other to assist in better, more critical thinking, I…. Continue reading “Learning to Use 3D Printers for the Digital Humanities”.

Classical Archaeology and the Makerspace

Cross-posted on my personal blog. A few weeks ago, R. Benjamin Gorham, a Ph.D. candidate in Classical Art & Archaeology at the University of Virginia, visited the Makerspace for a consultation on photogrammetry and 3D printing. Ben has been using GIS, drones, and photogrammetry during his summer excavations in Morgantina, Sicily and wanted to experiment…. Continue reading “Classical Archaeology and the Makerspace”.

Reflections on a Year of DH Mentoring

[Cross-posted on the Digital Humanities at Washington and Lee University blog] This year I am working with Eric Rochester on a fellowship project that has me learning natural language processing (NLP), the application of computational methods to human languages. We’re adapting these techniques to study quotation marks in the novels of Virginia Woolf (read more about the project here). We…. Continue reading “Reflections on a Year of DH Mentoring”.

The Ghost in the Graph: A Recap on Time, Things, and Entanglement

[This post is the protein-rich version of a series of related posts from our Praxis site, with fresh reflections on the process and product now that I’m done. If you want to see originals, check out the project idea, the data itself as I recorded it, a first attempt at a visualization, and a second…. Continue reading “The Ghost in the Graph: A Recap on Time, Things, and Entanglement”.

3D Printing Historical Artifacts: Enhancing the Qualities Inherent to the Past

 Earlier this fall semester, I ventured to test out the Makerspace’s 3D printer by reproducing a 3D version of Kepler’s platonic solid model. This model was a historical object that I desired to examine in physical form while taking a class on the Scientific Revolution. I desired to study the artifact in such a way…. Continue reading “3D Printing Historical Artifacts: Enhancing the Qualities Inherent to the Past”.

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