Scholars’ Lab Speaker Series: Jeremy Dibbell The Libraries of Early America Project: Bringing Historical Libraries to Life with LibraryThing On December 4, 2012, Jeremy Dibbell, Rare Books and Social Media Librarian for LibraryThing, discussed the Libraries of Early America Project. Summary: The Libraries of Early America project is an effort to digitize and make widely…. Continue reading “Scholars’ Lab Speaker Series: Jeremy Dibbell”.
The last couple of weeks have seen a great deal of news and conversation about graduate education reform. I have a lot to say about it (unsurprisingly!); you can find my take on it over at ProfHacker. The piece includes some discussion of SCI’s latest work, the Praxis Program, and the budding Praxis Network, so…. Continue reading “Now at ProfHacker: “Turning Up the Volume on Graduate Education Reform””.
I just recently posted my experiment with making a Ruby program that you can use for doing your own grading. I have since made several improvements upon the first draft of the code, so I present to you Ruby Grading 2.0. The changes: 1) I converted the code to incorporate classes, which was a huge…. Continue reading “Ruby Grading 2.0”.
Scholars’ Lab Speaker Series: Dr. Mills Kelly Pedagogy of Disruption: What Happens When You Teach Students to Lie? On October 25, 2012, Dr. Mills Kelly, Director of the Global Affairs Program in the Department of History and Art History at George Mason University, spoke on how student learning might be transformed if traditional modes of…. Continue reading “Scholars’ Lab Speaker Series: Mills Kelly”.
Scholarly Communication Brown Bag Series Speaker: Dr. Brian Nosek Scientific Utopia: A Radical View On November 29, 2012, Dr. Brian Nosek, Associate Professor in the Department of Psychology at the University of Virginia, spoke at the Library’s scholarly communication brown bag lunch on the changing landscape and future of scholarly communication in the sciences. Summary:…. Continue reading “Scholarly Communication Brown Bag Series Speaker: Brian Nosek”.
Digital Humanities Speaker Series: Dr. W. Gardner Campbell HD.EDU: Learning in a Digital Age On October 23, 2012, Dr. W. Gardner Campbell, Associate Professor of English and Director of the Professional Development and Innovative Initiatives at Virginia Tech spoke on the future of learning and the changes wrought by technology in academica. The Digital Humanities…. Continue reading “Digital Humanities Speaker Series: Dr. W. Gardner Campbell”.
Chris recently posted his very exciting experiment that uses Ruby to create music theory worksheets for his students. Inspired by this, I have been playing around on Ruby with much more modest aims: I wanted to use Ruby to do my grading for me. I always do my grading with an Excel spreadsheet and a…. Continue reading “Grading in Ruby”.
Since Gwen just posted her solution to the Fizz Buzz homework assignment, I thought that I would throw mine up here as well. Here is my solution. It’s pretty similar to Gwen’s take on the problem. I just switched the order of a couple things and used a couple shortcuts. I also apparently have a penchant…. Continue reading “Fizzing, Buzzing”.
Learning (and playing) with Ruby these past few weeks I’ve been looking for ways to solve modest, day-to-day Humanities problems. Digital Humanities, after all, doesn’t just have to be about big questions like crowdsourcing, right? Here’s something that’s been making me very happy this week: automated generation of randomized music theory drills. I’m currently teaching…. Continue reading “Music Theory in Ruby”.
Tomorrow, in an ongoing effort to teach us how to use Ruby, we are embarking on the adventure that is “Pair Programming.” We are going to create a “Jotto” game, courtesy of Eric by breaking it into discrete classes and having each pair work on a different class. The goal is to have one person…. Continue reading “Make it Work!”.
- Podcast: Jentery Sayers on Remaking the Past
- Troubleshooting Acceptance Testing in RSpec and Capybara
- Playing with toast: Our first Ivanhoe game
- Podcast: Kari Kraus on Humanistic Design
- Steps Taken
- On Not Knowing What I’m Doing
- Rules and Flexibility: Learning from Games for Ivanhoe
- Come explore the Makerspace!
- Minard + Napoleon + Neatline
- Bonjour! Je m’appelle Julia.